
Deadman Windmills gives server owners a valuable player-owned business that can be offered through Tebex while also remaining purchasable with configurable in-game bank money.
Use windmills as a premium business opportunity, an in-game progression goal or a combination of both. Players can own windmills, generate energy, collect batteries, improve production and sell their resources for profit.
Tebex purchases can be fulfilled through your server’s existing Tebex command or ownership-delivery setup. The resource does not require Tebex for regular in-game purchases.
How owners earn money:
Suitable for selling windmill ownership through Tebex
Windmills can also be purchased with in-game bank money
Supports QBCore, Qbox and ESX Legacy
Automatic framework detection
Supports ox_target and qb-target
Player-owned persistent windmills
Passive energy production
On-site battery storage
Collect generated batteries
Sell batteries through a buyer NPC
Bank-based purchases, upgrades and payouts
Purchase available windmills
Sell windmills back for a partial refund
Sell windmills directly to other players
Persistent ownership and upgrades
40 preconfigured windmill locations
Create additional custom windmill locations
No player-owned windmill map blips
Optional sabotage and energy theft
Configurable hacking tools and difficulty
Optional police alerts during sabotage
Repair damaged windmills
Energy production leaderboard
Complete windmill administration panel
Optional Discord transaction logging
Optimized in-memory windmill caching
Fully configurable economy and progression
Players can invest in five upgrade categories:
Durability — increases maximum windmill durability
Storage — increases stored energy capacity
Efficiency — improves energy production
Security — reduces robbery losses and increases police-alert chances
Grid Connection — automatically sells overflowing energy
Upgrade prices, levels and effects can all be customized to match your server economy.
The resource arrives inside a ready-to-install dw-windmills folder.
ensure dw-windmills after its dependencies.A complete customer installation and configuration guide is included.
QBCore, Qbox or ESX Legacy
ox_inventory
ox_lib
oxmysql
ox_target or qb-target
/topwindmills — displays the highest-producing windmill owners
/checkwindmills — opens the administrator windmill panel
/createwindmill — creates a custom windmill while debug mode is enabled
Developed by Deadman Works Development
Support:

Bring a complete player-owned beekeeping economy to your FiveM server with Deadman Beekeeping.
Players can capture wild queen bees, build persistent colonies, maintain and upgrade their hives, harvest regional honey, process resources and sell their products for profit.
Supports QBCore, qbox and ESX Legacy
Automatic framework detection
Player-owned persistent beehives
Database persistence through server restarts
Capture wild queen bees
Place and relocate owned hives
Hive maturation and honey regeneration
Configurable hive progression tiers
Colony health, feeding and aggression
Interactive harvesting skill checks
Bee smokers reduce sting risks
Regional honey varieties
Honey and beeswax production
Working honey extractor
Supply vendor and honey buyer NPCs
Steal honey or queen bees from other hives
Optional owner theft alerts
Physical hive damage and destruction
Automatic abandoned-hive cleanup
No global hive blips
Server-side validation for important actions
Configurable cash or bank transactions
Base-game props with no custom model pack required
The resource arrives inside a ready-to-install dw-beekeeping folder.
ensure dw-beekeeping after the required resources.A complete customer installation guide is included.
QBCore or ESX Legacy
ox_inventory
ox_target
ox_lib
oxmysql
The package includes ready-to-use definitions and transparent inventory images for:
Beehive Box
Queen Bee
Bee Smoker
Bee Capture Jar
Beeswax
Honey
Alamo Sea Honey
Chiliad Wildflower Honey
Grapeseed Green Hills Honey
Developed by Deadman Works Development

A lightweight and configurable FiveM zone visualization system that lets you create clearly visible boundaries for areas such as RZ Red Zones, KOS Zones, Safe Zones, Event Areas, Military Zones, and restricted locations.
Players can easily see when they are entering or leaving a configured zone, helping reduce confusion and making server rules easier to enforce.
Framework Support
Dependencies
ox_lib — recommended/used for notifications
FiveM artifact compatible with Lua 5.4
No database required
Features
Configurable visible zone boundaries
Multiple zones supported
Custom radius
Custom colors
Entry and exit notifications
Red Zone / KOS Zone support
Safe Zone support
Event Zone support
Military / restricted area support
Lightweight and optimized
Easy-to-edit config.lua
Framework auto support
Cfx Asset Escrow ready
Customer configuration remains editable
Installation
dw-visiblezones in your resources folder.ox_lib is installed and started before the resource.config.lua.ensure ox_lib
ensure dw-visiblezones
Requirements
FiveM
ox_lib
Supported Frameworks
QBCore
ESX
Standalone
Escrow
Main script files are protected using Cfx.re Asset Escrow.
The config.lua remains open and editable so customers can fully configure their zones.
Developed by Deadman Works Development
Support: https://discord.gg/tJ9EkS24Eq

DW Chop Shop is a complete vehicle chopping system for FiveM that lets players locate, steal, dismantle, and strip mission vehicles for configurable rewards/items.
The system is built for immersive criminal RP and gives players a full chop-shop gameplay loop instead of a simple “delete vehicle for cash” mechanic. Players receive a target vehicle, track it down, bring it to the chop location, and physically remove vehicle parts before completing the job.
ox_target
qb-target
ox_inventory
ox_lib
Core client and server logic is prepared for Cfx.re Asset Escrow.
Customer configuration files remain editable so server owners can customize:
Developed by Deadman Works Development
Support: https://discord.gg/tJ9EkS24Eq

DW Rewards Hub is a clean, centralized rewards launcher for FiveM servers using QBCore/Qbox. It gives players one easy place to access your existing reward systems, including Battle Pass, Daily Rewards, Referral Rewards, and Store features.
Instead of making players remember multiple commands, DW Rewards Hub brings everything together through a configurable menu, optional NPC interaction, keybinds, targets, and timed reward reminders.
[E] interactionqb-target supportox_target supportqb-core / qbox
qb-menu
qb-target
ox_target
DW Rewards Hub is a launcher / hub system. It does not include the actual Battle Pass, Daily Rewards, Referral, or Store scripts. It is designed to connect players to reward systems already installed on your server.
Core script files are prepared for Cfx.re Asset Escrow, while customer configuration files remain editable.
Perfect for:
Developed by Deadman Works Development
Support: https://discord.gg/tJ9EkS24Eq

DW Custom NPC Loot is a flexible, configurable looting system for FiveM that lets players search and loot dead NPCs, including custom NPCs and custom zombie models.
It is built for servers that want full control over what different NPCs can drop, making it ideal for zombie survival, apocalypse, criminal, military, PvE, and custom roleplay servers.
Each NPC model can have its own loot pool, drop chances, item amounts, and loot-roll settings, allowing you to create completely different rewards for civilians, enemies, bosses, guards, infected, or custom zombies.
ox_lib
ox_target
ox_inventory
NPCs must be networked entities for the looting system to work correctly.
You can configure a basic zombie to drop food and scrap, while a stronger custom zombie drops rare medical supplies, ammunition, or special items. A boss zombie or custom ped can have its own unique high-value loot table.
Core client and server logic is prepared for Cfx.re Asset Escrow, while config.lua remains editable so customers can add their own:
Developed by Deadman Works Development
Support: https://discord.gg/tJ9EkS24Eq

DW No Default Music is a lightweight FiveM audio fix designed to remove unwanted GTA V default music and radio behavior from your server.
It helps keep your server’s audio environment clean by suppressing default background music, unwanted radio playback, configured ambient audio zones, and selected world emitters.
This resource is designed to suppress GTA V / FiveM default audio behavior and configured ambient sources.
It does not forcibly disable music intentionally played by separate third-party audio resources.
The main client logic is prepared for Cfx.re Asset Escrow, while config.lua remains editable for customers.
Developed by Deadman Works Development
Support: https://discord.gg/tJ9EkS24Eq

### by Deadman Works
Put your server's logo on every player's screen and place it exactly where you want it, without leaving the game. No coordinates, no restarts, no guesswork. Just type `/watermark`, drag it, and save.
**[Preview Video]** · **[Buy on Tebex]** · **[Deadman Works Discord]**
---
## ✨ Features
- 🖱️ **Drag & drop editor**: admins move the logo anywhere on screen in real time
- 🖼️ **Image picker**: every image in the `images` folder shows up in a dropdown, with one-click rescan
- 📏 **Size & opacity sliders**, exact X/Y input, and **snap to any corner**
- ⌨️ **Fine nudging** with the arrow keys (Shift for bigger steps)
- ⚡ **Instant sync**: hit Save and every connected player sees the change right away
- 💾 **Persistent**: your layout survives server restarts
- 🖥️ **Resolution independent**: looks the same on 1080p, 1440p, 4K and ultrawide
- ⏸️ **Auto-hides in the pause menu** (toggleable)
- 🔒 **Ace permission protected**: every save is re-validated server-side, so modded clients can't tamper with it
- 🪶 **Lightweight**: ~0.00ms idle, no per-frame drawing
- 🎞️ Supports **PNG, JPG, WEBP, SVG and animated GIF**
- 🌐 **Fully configurable**: command name, permission, defaults, size limits and all messages
## 🧩 Framework Support
**100% standalone.** Works on ESX, QBCore, QBox, vRP or no framework at all. No dependencies.
## ⚙️ Installation
1. Drop `DW-ServerLogoWatermark` into your resources folder
2. Add to `server.cfg`:
```
ensure DW-ServerLogoWatermark
add_ace group.admin watermark.admin allow
```
3. Put your logo in `html/images/` and restart
4. In game: `/watermark` → place it → **Save**
A full README with configuration, troubleshooting and permissions is included.
---
*© Deadman Works. Licensed for use on the purchaser's own server(s). Reselling, redistributing or leaking is prohibited.*
Developed by Deadman Works Development
Support: https://discord.gg/tJ9EkS24Eq

# DW The Cage
## Short Description
A custom cage-style map environment for FiveM. Great for zombie apocalypse servers!
## Product Description
**DW The Cage** is a plug-and-play FiveM YMAP resource from **Deadman Works Development**. Drop it into your resources folder, ensure it in your server configuration, and the map is ready to load.
### Features
- Custom FiveM YMAP
- Plug-and-play installation
- Standalone / framework independent
- No dependencies
- No SQL required
- No inventory or target required
- Cfx/Tebex FiveM Asset distribution ready
- Lightweight map-only resource
### Framework
Standalone / Framework Independent
### Dependencies
None
### Database
None
### Installation
`ensure dw-the-cage`
### Asset Protection
Prepared for distribution through **Cfx/Tebex FiveM Asset entitlements**. Cfx does not currently encrypt raw `.ymap` files, so the YMAP itself should not be advertised as encrypted.
### Support
Developed by **Deadman Works Development**.

# DW Legion Square
## Short Description
A custom Legion Square map expansion for FiveM. Great for zombie apocalypse servers!
## Product Description
**DW Legion Square** is a plug-and-play FiveM YMAP resource from **Deadman Works Development**. Drop it into your resources folder, ensure it in your server configuration, and the map is ready to load.
### Features
- Custom FiveM YMAP
- Plug-and-play installation
- Standalone / framework independent
- No dependencies
- No SQL required
- No inventory or target required
- Cfx/Tebex FiveM Asset distribution ready
- Lightweight map-only resource
### Framework
Standalone / Framework Independent
### Dependencies
None
### Database
None
### Installation
`ensure dw-legion-square`
### Asset Protection
Prepared for distribution through **Cfx/Tebex FiveM Asset entitlements**. Cfx does not currently encrypt raw `.ymap` files, so the YMAP itself should not be advertised as encrypted.
### Support
https://discord.gg/tJ9EkS24Eq
Developed by **Deadman Works Development**.

# DW Oil Fields
## Short Description
A custom Oil Fields map environment for FiveM. Great for Zombie Apocalypse servers or RZ redzone
## Product Description
**DW Oil Fields** is a plug-and-play FiveM YMAP resource from **Deadman Works Development**. Drop it into your resources folder, ensure it in your server configuration, and the map is ready to load.
### Features
- Custom FiveM YMAP
- Plug-and-play installation
- Standalone / framework independent
- No dependencies
- No SQL required
- No inventory or target required
- Cfx/Tebex FiveM Asset distribution ready
- Lightweight map-only resource
### Framework
Standalone / Framework Independent
### Dependencies
None
### Database
None
### Installation
`ensure dw-oil-fields`
### Asset Protection
Prepared for distribution through **Cfx/Tebex FiveM Asset entitlements**. Cfx does not currently encrypt raw `.ymap` files, so the YMAP itself should not be advertised as encrypted.
### Support
https://discord.gg/tJ9EkS24Eq
Developed by **Deadman Works Development**.

# DW LS Central Medical
## Short Description
A custom Los Santos Central Medical map expansion for FiveM. Great for Zombie Apocalypse servers or RZ redzone
## Product Description
**DW LS Central Medical** is a plug-and-play FiveM YMAP resource from **Deadman Works Development**. Drop it into your resources folder, ensure it in your server configuration, and the map is ready to load.
### Features
- Custom FiveM YMAP
- Plug-and-play installation
- Standalone / framework independent
- No dependencies
- No SQL required
- No inventory or target required
- Cfx/Tebex FiveM Asset distribution ready
- Lightweight map-only resource
### Framework
Standalone / Framework Independent
### Dependencies
None
### Database
None
### Installation
`ensure dw-ls-central-med`
### Asset Protection
Prepared for distribution through **Cfx/Tebex FiveM Asset entitlements**. Cfx does not currently encrypt raw `.ymap` files, so the YMAP itself should not be advertised as encrypted.
### Support
https://discord.gg/tJ9EkS24Eq
Developed by **Deadman Works Development**.